Serving Kimi K2.5 on DGX H200 with vLLM and SLURM
This guide covers the complete process of deploying Moonshot AI’s Kimi
K2.5 on a single DGX H200 node within a SLURM-managed cluster
(Discoverer+), using Conda for environment management and vLLM for
inference (some of the components are instaled using pip).
Contents
1. Model overview
Kimi K2.5 is a 1 trillion parameter Mixture-of-Experts (MoE) model released by Moonshot AI in January 2026. Key architectural characteristics relevant to deployment:
1 trillion total parameters, 32 billion active parameters per token
384 experts per MoE layer, with 8 experts selected per token plus 1 shared expert
61 transformer layers
Multi-head Latent Attention (MLA), which compresses the KV cache by approximately 10× compared to standard MHA
256,000 token context window
Native multimodal support via a MoonViT vision encoder
Weights available at
moonshotai/Kimi-K2.5on Hugging Face under a modified MIT licence
The MLA attention mechanism is the single most important architectural property for deployment planning. It reduces KV cache memory by roughly 10× relative to standard grouped-query attention, making long-context serving materially more practical.
2. Hardware and software prerequisites
DGX H200 system specifications
The NVIDIA DGX H200 provides the following hardware relevant to this deployment:
Component |
Specification |
|---|---|
GPUs |
8x NVIDIA H200 SXM Tensor Core GPU |
GPU memory |
141 GB HBM3e per GPU, 1,128 GB total |
GPU memory bandwidth |
4.8 TB/s per GPU |
GPU interconnect |
18x NVLink 4.0 connections per GPU, 900 GB/s bidirectional per GPU |
NVSwitch |
4x NVSwitch, 7.2 TB/s aggregate bidirectional GPU-to-GPU bandwidth |
Host CPUs |
2x Intel Xeon Platinum 8480C, 112 cores total |
System memory |
2 TB DDR5 |
NVMe storage |
8x 3.84 TB (data), 2x 1.92 TB (OS) |
Network |
10x ConnectX-7, 400 Gb/s InfiniBand/Ethernet |
The 4x NVSwitch fabric provides full all-to-all GPU connectivity at 7.2 TB/s, which is critical for the all-reduce operations in tensor parallelism across all 8 GPUs. This is substantially higher bandwidth than PCIe-connected multi-GPU systems and directly affects the efficiency of communication during inference.
Software requirements
Component |
Minimum version |
Notes |
|---|---|---|
CUDA toolkit |
12.1 |
12.8 required for FP8 KV cache on Hopper |
NVIDIA driver |
535.x |
560+ recommended |
Python |
3.11 |
as specified in the Conda environment |
vLLM |
0.19.1 |
verified by Moonshot AI; pin this version for stability |
PyTorch |
2.5+ |
installed as a vLLM dependency |
On Discoverer+, the necessary CUDA libraries are provided through the cluster environment module system:
module load nvidia/cuda/12/12.8
and do not need to be installed manually inside the Conda environment.
3. Environment setup with Conda on Discoverer+
On Discoverer+, Conda installation is provided through the centralised Anaconda installation and accessed via the module system
module load anaconda3
Do not install a separate Anaconda or Miniconda distribution in your home or project directory.
The recommended location for virtual environments on Discoverer+ is:
/valhalla/projects/<your_slurm_project_account_name>/virt_envs/
Creating the vLLM environment via a SLURM batch job
Environment creation must not be run on the login node, as installation tasks are I/O-intensive and compete for shared login node resources. Submit a SLURM batch job instead.
Save the following as create_vllm_env.sh, replacing
<your_slurm_project_account_name> with your actual account name:
#!/bin/bash
#SBATCH --partition=common
#SBATCH --job-name=create_vllm_env
#SBATCH --time=00:30:00
#SBATCH --account=<your_slurm_project_account_name>
#SBATCH --qos=2cpu-single-host
#SBATCH --nodes=1
#SBATCH --ntasks-per-node=2
#SBATCH --cpus-per-task=1
#SBATCH --mem=16G
#SBATCH -o create_vllm_env.%j.out
#SBATCH -e create_vllm_env.%j.err
cd ${SLURM_SUBMIT_DIR}
module purge || { echo "Failed to purge modules. Exiting."; exit 1; }
module load anaconda3 || { echo "Failed to load anaconda3. Exiting."; exit 1; }
export VIRTUAL_ENV=/valhalla/projects/${SLURM_JOB_ACCOUNT}/virt_envs/vllm-kimi
[ -d ${VIRTUAL_ENV} ] && { echo "Environment ${VIRTUAL_ENV} already exists. Exiting."; exit 1; }
conda create --prefix ${VIRTUAL_ENV} python=3.11 -y
if [ $? -ne 0 ]; then
echo "Conda environment creation failed." >&2
exit 1
fi
echo "Conda environment created successfully."
export PATH=${VIRTUAL_ENV}/bin:${PATH}
echo "Environment ready for vLLM installation."
Submit and verify:
sbatch create_vllm_env.sh
cat create_vllm_env.<jobid>.out
4. Installing vLLM in the Conda environment
Use of pip inside the Conda environment
Conda is the preferred package manager on Discoverer+ and should be used
wherever packages are available in a suitable version on conda-forge.
For vLLM, the conda-forge channel currently only carries versions up to
0.10.x — significantly behind the 0.19.1 release verified by Moonshot AI
for Kimi K2.5. The vLLM project distributes current releases exclusively
through PyPI wheels, so pip is necessary for this specific package.
pip is safe to use here provided it is invoked through the pip
binary that resides inside the Conda environment. Setting
export PATH=${VIRTUAL_ENV}/bin:${PATH} before calling pip causes
pip to install all packages into
${VIRTUAL_ENV}/lib/python3.11/site-packages/ — entirely within the
project storage path on /valhalla. Nothing is written to
~/.local or to any other location withing the user’s home directory.
The home directory spillage only occurs when pip is called without
an active environment, using the system Python binary.
To confirm the correct pip binary is active at any point during a
job, execute as a job within the created virtual environment:
which pip
# must print: /valhalla/projects/<account>/virt_envs/vllm-kimi/bin/pip
Installing vLLM via a SLURM batch job
Save the following as install_vllm.sh:
#!/bin/bash
#SBATCH --partition=common
#SBATCH --job-name=install_vllm
#SBATCH --time=01:00:00
#SBATCH --account=<your_slurm_project_account_name>
#SBATCH --qos=2cpu-single-host
#SBATCH --nodes=1
#SBATCH --ntasks-per-node=4
#SBATCH --cpus-per-task=1
#SBATCH --mem=32G
#SBATCH -o install_vllm.%j.out
#SBATCH -e install_vllm.%j.err
cd ${SLURM_SUBMIT_DIR}
module purge || { echo "Failed to purge modules. Exiting."; exit 1; }
module load anaconda3 || { echo "Failed to load anaconda3. Exiting."; exit 1; }
export VIRTUAL_ENV=/valhalla/projects/${SLURM_JOB_ACCOUNT}/virt_envs/vllm-kimi
[ -d ${VIRTUAL_ENV} ] || { echo "Environment ${VIRTUAL_ENV} does not exist. Exiting."; exit 1; }
# Expose the Conda environment. pip below installs into ${VIRTUAL_ENV}, not into ~/.local
export PATH=${VIRTUAL_ENV}/bin:${PATH}
echo "Using pip at: $(which pip)"
# vLLM 0.19.1 is not on conda-forge; install from PyPI using the environment's own pip
pip install "vllm==0.19.1"
if [ $? -ne 0 ]; then
echo "vLLM installation failed." >&2
exit 1
fi
# huggingface_hub provides huggingface-cli for weight downloading
pip install "huggingface_hub[cli]"
echo "vLLM installation complete."
echo "Installed vLLM version: $(python -c 'import vllm; print(vllm.__version__)')"
echo "Install location: $(python -c 'import vllm, os; print(os.path.dirname(vllm.__file__))')"
The final echo lines confirm installation went into the Conda environment and not the home directory. Verify before proceeding.
Downloading model weights
Model weights must be stored in project storage. The BF16 checkpoint is
approximately 2 TB; home directory quota on Discoverer+ cannot
accommodate this. Setting HF_HOME redirects the Hugging Face
metadata cache away from ~/.cache/huggingface. Submit a download
job:
#!/bin/bash
#SBATCH --partition=common
#SBATCH --job-name=download_kimi
#SBATCH --time=04:00:00
#SBATCH --account=<your_slurm_project_account_name>
#SBATCH --qos=2cpu-single-host
#SBATCH --nodes=1
#SBATCH --ntasks-per-node=4
#SBATCH --cpus-per-task=1
#SBATCH --mem=32G
#SBATCH -o download_kimi.%j.out
#SBATCH -e download_kimi.%j.err
cd ${SLURM_SUBMIT_DIR}
module purge || { echo "Failed to purge modules. Exiting."; exit 1; }
module load anaconda3 || { echo "Failed to load anaconda3. Exiting."; exit 1; }
export VIRTUAL_ENV=/valhalla/projects/${SLURM_JOB_ACCOUNT}/virt_envs/vllm-kimi
export PATH=${VIRTUAL_ENV}/bin:${PATH}
export HF_HOME=/valhalla/projects/${SLURM_JOB_ACCOUNT}/hf_cache
MODEL_DIR=/valhalla/projects/${SLURM_JOB_ACCOUNT}/models/kimi-k2.5
huggingface-cli download moonshotai/Kimi-K2.5 \
--local-dir ${MODEL_DIR} \
--local-dir-use-symlinks False
echo "Download complete. Weights at ${MODEL_DIR}."
Allow 2-4 hours. Ensure project storage allocation exceeds 2.5 TB before submitting.
5. Baseline deployment
The following SLURM job starts a vLLM inference server on a DGX H200 node. All flags listed are required for correct behaviour with Kimi K2.5.
#!/bin/bash
#SBATCH --partition=gpu
#SBATCH --job-name=vllm_kimi
#SBATCH --time=24:00:00
#SBATCH --account=<your_slurm_project_account_name>
#SBATCH --qos=<gpu_qos_for_your_cluster>
#SBATCH --nodes=1
#SBATCH --ntasks-per-node=1
#SBATCH --gpus-per-node=8
#SBATCH --cpus-per-task=112
#SBATCH --mem=1800G
#SBATCH -o vllm_kimi.%j.out
#SBATCH -e vllm_kimi.%j.err
cd ${SLURM_SUBMIT_DIR}
module purge || { echo "Failed to purge modules. Exiting."; exit 1; }
module load anaconda3 || { echo "Failed to load anaconda3. Exiting."; exit 1; }
export VIRTUAL_ENV=/valhalla/projects/${SLURM_JOB_ACCOUNT}/virt_envs/vllm-kimi
[ -d ${VIRTUAL_ENV} ] || { echo "Conda environment not found. Exiting."; exit 1; }
export PATH=${VIRTUAL_ENV}/bin:${PATH}
export HF_HOME=/valhalla/projects/${SLURM_JOB_ACCOUNT}/hf_cache
MODEL_PATH=/valhalla/projects/${SLURM_JOB_ACCOUNT}/models/kimi-k2.5
vllm serve ${MODEL_PATH} \
--tensor-parallel-size 8 \
--mm-encoder-tp-mode data \
--tool-call-parser kimi_k2 \
--reasoning-parser kimi_k2 \
--enable-auto-tool-choice \
--trust-remote-code
Flag explanations
--tensor-parallel-size 8 Shards model weights across all 8 GPUs.
Required to fit the model in VRAM. The DGX H200 NVSwitch fabric provides
7.2 TB/s aggregate GPU-to-GPU bandwidth, making all-reduce operations
efficient.
--mm-encoder-tp-mode data Deploys the MoonViT vision encoder in
data-parallel mode. The encoder is small enough that tensor parallelism
adds communication overhead with negligible memory benefit. Encoder
weights are replicated across TP ranks and image inputs are processed in
parallel. Reduces --gpu-memory-utilization slightly if OOM errors
occur at startup.
--tool-call-parser kimi_k2 Required for correct parsing of function
call syntax from model output when using agentic or RAG workflows.
--reasoning-parser kimi_k2 K2.5 emits reasoning content in a
structured format; without this flag, reasoning tokens are not correctly
separated from final output in the API response. As of vLLM 0.9.0,
specifying this flag implicitly enables reasoning mode; the deprecated
--enable-reasoning flag is no longer needed.
--enable-auto-tool-choice Permits the model to autonomously decide
when to call a tool, rather than requiring the client to specify
tool_choice in each request.
--trust-remote-code Required for K2.5’s MLA attention
implementation, which defines custom architecture classes not present in
the vLLM codebase.
6. Memory layout and GPU allocation
VRAM consumption breakdown (8x H200, BF16 weights)
Component |
Approximate size |
Notes |
|---|---|---|
MoE routed expert weights |
~410 GB |
distributed across TP group |
Attention layers (BF16) |
~120 GB |
all 61 MLA layers |
Shared expert weights |
~12 GB |
one shared expert per MoE layer |
Dense layer 0, embeddings, lm_head |
~7 GB |
first layer is fully dense |
Activations and CUDA overhead |
~10 GB |
varies with batch size |
KV cache (remainder) |
~50-100 GB |
at
|
Total VRAM across 8x H200 is 1,128 GB. At BF16 precision, weights alone
occupy approximately 550 GB, leaving roughly 550 GB for KV cache,
activations, and CUDA overhead at --gpu-memory-utilization 0.92.
GPU memory utilisation
--gpu-memory-utilization 0.92
The default in vLLM is 0.90. Setting 0.92 on the DGX H200 with 8-way TP is safe for K2.5 and recovers approximately 23 GB of additional KV cache space across the node. Do not exceed 0.95 without careful testing; values above this risk OOM on prefill spikes.
Context length
--max-model-len 65536
K2.5 supports up to 256,000 tokens. Do not leave --max-model-len at
the model default unless your workload genuinely requires it. Every
sequence reserves KV cache proportional to --max-model-len. Thanks
to MLA’s 10x KV compression, 65,536 tokens is viable on the DGX H200 at
--gpu-memory-utilization 0.92. Increase to 131,072 if longer
contexts are required, and verify with a benchmark run first.
System memory in SLURM
The DGX H200 has 2 TB of system RAM. --mem=1800G reserves 1,800 GB,
leaving approximately 200 GB for the OS. This headroom supports the
swap-space optimisation in section 8, which uses CPU RAM as KV cache
overflow storage.
7. Expert parallelism
Background
Standard tensor parallelism for MoE models replicates all experts on every GPU and shards each expert’s weight matrices across GPUs. Expert parallelism (EP) instead assigns different experts to different GPUs. This reduces per-GPU memory pressure and, at sufficient concurrency, increases GPU utilisation because different requests activate different expert subsets.
For K2.5 with 384 experts across 8 GPUs, EP assigns approximately 48 experts per GPU (plus the shared expert, which remains replicated).
Enabling expert parallelism
--enable-expert-parallel
This substitutes expert parallelism for tensor parallelism on MoE
layers. Attention layers continue to use tensor parallelism regardless.
Note that this flag only takes effect when
tensor-parallel-size x data-parallel-size > 1; on a single-node
8-GPU deployment with TP=8, this condition is satisfied.
Expert parallelism load balancing
K2.5’s router is trained to distribute tokens across experts, but
traffic can become skewed in practice. vLLM’s Expert Parallel Load
Balancer (EPLB) redistributes expert mappings to even the load. Enable
it with --enable-eplb and configure it through --eplb-config as
a JSON object:
--enable-expert-parallel \
--enable-eplb \
--eplb-config '{"window_size": 1000, "step_interval": 1000}'
window_size controls how many forward-pass steps of load statistics
are retained. step_interval controls how often expert rearrangement
is triggered; the default is 3000 steps. Setting 1000 makes rebalancing
more responsive under bursty traffic at the cost of slightly higher
rearrangement overhead. Do not set step_interval lower than
window_size, as the rebalancer would then operate on incomplete
statistics.
Skipping non-local expert weights on load
--skip-non-local-expert-weights
With EP active, each GPU rank only needs its own expert shard. This flag causes each rank to skip loading expert weights that will not reside on that GPU, reducing storage I/O by approximately 7/8 on an 8-GPU node. This has no effect if the checkpoint uses a 3D fused-expert format.
8. KV cache optimisation
FP8 KV cache
--kv-cache-dtype fp8
Quantising the KV cache from BF16 to FP8 halves memory per cached token and reduces memory bandwidth during attention decode steps. Requires CUDA 11.8 or later. On H200 (Hopper architecture), this has been validated by the vLLM team to preserve near-baseline accuracy. The main accuracy caveat is for hybrid-attention models with small sliding-window layers, which does not apply to K2.5.
Without a pre-calibrated checkpoint, vLLM defaults KV scale factors to
1.0. For better accuracy under extreme quantisation conditions, supply a
calibrated scale file via --quantization-param-path.
Prefix caching
--enable-prefix-caching
Reuses the computed KV cache for identical prompt prefixes, eliminating redundant prefill computation. Prefix caching is enabled by default in vLLM V1; specify the flag explicitly if using an older version.
Effectiveness depends entirely on prompt structure. To maximise cache hit rates:
keep the system prompt identical across all requests
prepend retrieved document chunks in a consistent order
do not insert dynamic content (timestamps, request IDs) before shared content
CPU offload (swap space)
--swap-space 32
The value is in GiB per GPU. On the DGX H200 with 2 TB system RAM and 8 GPUs, this allocates up to 256 GiB of CPU RAM for KV offload across all ranks — well within the 1,800 GB SLURM allocation.
Swap is a fallback, not a primary optimisation. Monitor for preemption warnings:
WARNING scheduler.py Sequence group N is preempted by PreemptionMode.SWAP mode
Frequent preemptions indicate KV pressure. Remedies in order of
preference: increase --gpu-memory-utilization, decrease
--max-model-len, decrease --max-num-seqs.
9. Chunked prefill and scheduler tuning
Chunked prefill
--enable-chunked-prefill \
--max-num-batched-tokens 8192
Without chunked prefill, a single long-context request occupies the GPU entirely during prefill, blocking decode for all other in-flight requests. Chunked prefill breaks large prefill computations into chunks and interleaves them with decode steps.
--max-num-batched-tokens controls the total tokens processed per
scheduling step across all requests. A value of 8,192 is a reasonable
starting point for the DGX H200. Larger values improve GPU utilisation
at the cost of increased per-step latency; values below 4,096 may leave
the GPU underutilised on prefill-heavy workloads.
Async scheduling, which overlaps scheduling overhead with decoding, is
enabled by default in recent vLLM versions. Disable with
--no-async-scheduling only if unexpected behaviour is observed.
Max concurrent sequences
--max-num-seqs 256
Caps the number of sequences in flight simultaneously. The default is 256. Reduce this if KV cache OOM errors occur under high concurrency with long contexts; increase it if GPU utilisation is consistently below 80%.
10. Eagle3 speculative decoding
Speculative decoding accelerates decode throughput by using a small draft model to generate candidate tokens, which the main model verifies in a single forward pass. Eagle3 draft models are trained to match the hidden-state distribution of the target model specifically.
Two Eagle3 draft models are available for K2.5:
lightseekorg/kimi-k2.5-eagle3-mlafor Instant mode (non-thinking)nvidia/Kimi-K2.5-Thinking-Eagle3for Thinking mode (reasoning enabled)
Download the appropriate Eagle3 weights to project storage using the same download job pattern from section 4.
Enabling Eagle3
--speculative-config '{"model": "/valhalla/projects/<account>/models/kimi-k2.5-eagle3-mla", "method": "eagle3", "num_speculative_tokens": 3}'
Fields:
model: local path to Eagle3 weights on project storagemethod: must be"eagle3"; not auto-detected for Eagle3num_speculative_tokens: tokens the draft model generates per step before the main model verifies; 3 is the value used in the official vLLM recipe for K2.5
Higher values of num_speculative_tokens increase potential speedup
per accepted run but also increase verification cost when tokens are
rejected. Values of 4 or 5 may yield further gains on predictable RAG
output; evaluate on representative traffic.
Speculative decoding requires vLLM 0.18.0 or later for Eagle3 support, satisfied by the recommended 0.19.1.
Interaction with prefix caching
These two features can be used together in recent vLLM versions. Verify in server startup logs that both report as active if using both simultaneously.
11. MoE Triton kernel tuning
vLLM uses Triton kernels for MoE expert routing and computation. Without a tuned configuration, vLLM logs at startup:
WARNING fused_moe.py Using default MoE config. Performance might be sub-optimal!
The benchmark_moe.py tuning script writes a hardware-specific JSON
file named after the GPU and expert dimensions
(e.g. E=384,N=...,device_name=NVIDIA_H200_141GB_HBM3e.json) into a
target directory. Setting VLLM_TUNED_CONFIG_FOLDER to that directory
before serving causes vLLM to load it automatically.
Running the tuning script via SLURM
Save as tune_moe_kernels.sh:
#!/bin/bash
#SBATCH --partition=gpu
#SBATCH --job-name=tune_moe
#SBATCH --time=02:00:00
#SBATCH --account=<your_slurm_project_account_name>
#SBATCH --qos=<gpu_qos_for_your_cluster>
#SBATCH --nodes=1
#SBATCH --ntasks-per-node=1
#SBATCH --gpus-per-node=8
#SBATCH --cpus-per-task=112
#SBATCH --mem=1800G
#SBATCH -o tune_moe.%j.out
#SBATCH -e tune_moe.%j.err
cd ${SLURM_SUBMIT_DIR}
module purge || { echo "Failed to purge modules. Exiting."; exit 1; }
module load anaconda3 || { echo "Failed to load anaconda3. Exiting."; exit 1; }
export VIRTUAL_ENV=/valhalla/projects/${SLURM_JOB_ACCOUNT}/virt_envs/vllm-kimi
export PATH=${VIRTUAL_ENV}/bin:${PATH}
MODEL_PATH=/valhalla/projects/${SLURM_JOB_ACCOUNT}/models/kimi-k2.5
TUNING_DIR=/valhalla/projects/${SLURM_JOB_ACCOUNT}/configs/moe_tuning
mkdir -p ${TUNING_DIR}
# --tune runs the configuration sweep
# --save-dir directory where the JSON config file is written
# --tp-size must match --tensor-parallel-size used during inference
python benchmarks/kernels/benchmark_moe.py \
--model ${MODEL_PATH} \
--tp-size 8 \
--dtype bfloat16 \
--tune \
--save-dir ${TUNING_DIR}
echo "Tuning complete. Config written to ${TUNING_DIR}."
The tuning run takes 30-90 minutes. Re-run if you change GPU count, TP size, or model.
Loading the tuned configuration at serve time
export VLLM_TUNED_CONFIG_FOLDER=/valhalla/projects/${SLURM_JOB_ACCOUNT}/configs/moe_tuning
Set this before the vllm serve call. vLLM locates and loads the
matching config file automatically and logs:
INFO fused_moe.py Using configuration from /path/to/moe_tuning/E=384,...json
12. Full optimised SLURM job script
Save as serve_kimi_optimised.sh.
#!/bin/bash
#SBATCH --partition=gpu
#SBATCH --job-name=vllm_kimi_opt
#SBATCH --time=24:00:00
#SBATCH --account=<your_slurm_project_account_name>
#SBATCH --qos=<gpu_qos_for_your_cluster>
#SBATCH --nodes=1
#SBATCH --ntasks-per-node=1
#SBATCH --gpus-per-node=8
#SBATCH --cpus-per-task=112
#SBATCH --mem=1800G
#SBATCH -o vllm_kimi_opt.%j.out
#SBATCH -e vllm_kimi_opt.%j.err
cd ${SLURM_SUBMIT_DIR}
module purge || { echo "Failed to purge modules. Exiting."; exit 1; }
module load anaconda3 || { echo "Failed to load anaconda3. Exiting."; exit 1; }
export VIRTUAL_ENV=/valhalla/projects/${SLURM_JOB_ACCOUNT}/virt_envs/vllm-kimi
[ -d ${VIRTUAL_ENV} ] || { echo "Conda environment not found. Exiting."; exit 1; }
export PATH=${VIRTUAL_ENV}/bin:${PATH}
export HF_HOME=/valhalla/projects/${SLURM_JOB_ACCOUNT}/hf_cache
MODEL_PATH=/valhalla/projects/${SLURM_JOB_ACCOUNT}/models/kimi-k2.5
EAGLE3_PATH=/valhalla/projects/${SLURM_JOB_ACCOUNT}/models/kimi-k2.5-eagle3-mla
TUNING_DIR=/valhalla/projects/${SLURM_JOB_ACCOUNT}/configs/moe_tuning
# Load tuned MoE kernel configuration if the directory exists
[ -d ${TUNING_DIR} ] && export VLLM_TUNED_CONFIG_FOLDER=${TUNING_DIR}
vllm serve ${MODEL_PATH} \
--tensor-parallel-size 8 \
--mm-encoder-tp-mode data \
--gpu-memory-utilization 0.92 \
--max-model-len 65536 \
--dtype bfloat16 \
--kv-cache-dtype fp8 \
--enable-prefix-caching \
--enable-chunked-prefill \
--max-num-batched-tokens 8192 \
--swap-space 32 \
--enable-expert-parallel \
--enable-eplb \
--eplb-config '{"window_size": 1000, "step_interval": 1000}' \
--skip-non-local-expert-weights \
--tool-call-parser kimi_k2 \
--reasoning-parser kimi_k2 \
--enable-auto-tool-choice \
--speculative-config "{\"model\": \"${EAGLE3_PATH}\", \"method\": \"eagle3\", \"num_speculative_tokens\": 3}" \
--trust-remote-code
For Thinking mode workloads, change EAGLE3_PATH:
EAGLE3_PATH=/valhalla/projects/${SLURM_JOB_ACCOUNT}/models/kimi-k2.5-thinking-eagle3
Submit:
sbatch serve_kimi_optimised.sh
The vLLM server binds to port 8000 by default. Retrieve the compute node
hostname from the job output file and connect your client to
http://<node_hostname>:8000/v1.
13. Benchmarking
Submit benchmarks as SLURM jobs. Replace <inference_node_hostname>
with the hostname from the server job output. Save as
benchmark_kimi.sh:
#!/bin/bash
#SBATCH --partition=gpu
#SBATCH --job-name=benchmark_kimi
#SBATCH --time=01:00:00
#SBATCH --account=<your_slurm_project_account_name>
#SBATCH --qos=<gpu_qos_for_your_cluster>
#SBATCH --nodes=1
#SBATCH --ntasks-per-node=1
#SBATCH --gpus-per-node=1
#SBATCH --cpus-per-task=16
#SBATCH --mem=64G
#SBATCH -o benchmark_kimi.%j.out
#SBATCH -e benchmark_kimi.%j.err
cd ${SLURM_SUBMIT_DIR}
module purge || { echo "Failed to purge modules. Exiting."; exit 1; }
module load anaconda3 || { echo "Failed to load anaconda3. Exiting."; exit 1; }
export VIRTUAL_ENV=/valhalla/projects/${SLURM_JOB_ACCOUNT}/virt_envs/vllm-kimi
export PATH=${VIRTUAL_ENV}/bin:${PATH}
SERVER_URL=http://<inference_node_hostname>:8000
vllm bench serve \
--base-url ${SERVER_URL} \
--backend openai-chat \
--endpoint /v1/chat/completions \
--model moonshotai/Kimi-K2.5 \
--dataset-name hf \
--dataset-path lmarena-ai/VisionArena-Chat \
--num-prompts 1000 \
--request-rate 20 \
--trust-remote-code
Key metrics to track
output tokens per second (decode throughput)
time to first token (TTFT) — prefill latency
inter-token latency (ITL) — decode latency per token
KV cache utilisation — reported in vLLM logs and Prometheus metrics
preemption count — an increase indicates KV pressure
Profiling GPU utilisation
From within a SLURM job on the compute node:
nvidia-smi dmon -s u -d 1
Under sustained load, all 8 GPUs should show compute utilisation above 70%. Consistent values below this indicate a scheduling or communication bottleneck rather than a compute bottleneck.
14. Known caveats and constraints
pip inside the Conda environment
All pip invocations in this guide follow
export PATH=${VIRTUAL_ENV}/bin:${PATH}. If a new SLURM script omits
this line and calls pip directly, packages will install into
~/.local/lib/python3.11/site-packages/ and consume home directory
quota. Always verify with which pip before any installation step.
FP8 KV cache with chunked prefill
There is a known interaction between --kv-cache-dtype fp8 and
--enable-chunked-prefill in vLLM versions below 0.17.0 that can
produce type incompatibility errors. This has been resolved in the
recommended vLLM 0.19.1. If using an older version, disable one of the
two flags and verify stability before re-enabling both.
Speculative decoding and prefix caching
These two features can interact unexpectedly in some vLLM versions. Verify in server startup logs that both report as active when using them simultaneously.
--mm-encoder-tp-mode and memory
--mm-encoder-tp-mode data replicates vision encoder weights across
all TP ranks. If OOM errors occur at startup, reduce
--gpu-memory-utilization from 0.92 to 0.90 as a first remediation.
--skip-non-local-expert-weights
This flag only reduces storage I/O on load and has no effect at inference time. It has no effect if your checkpoint uses a 3D fused-expert format. Verify weight loading time with and without the flag to confirm it is active for your checkpoint format.
MoE tuning config naming
The file written by benchmark_moe.py --tune --save-dir is named
automatically based on the model’s expert configuration and the detected
GPU name. The exact filename will depend on how CUDA reports the H200
device name on your cluster. Confirm the file is present in
TUNING_DIR and that vLLM logs confirmation of loading it at serve
startup.
vLLM version pinning
Moonshot AI has verified deployment against vLLM 0.19.1. Nightly builds and later versions may introduce API changes or regressions in K2.5-specific code paths. Pin to 0.19.1 for production and test newer versions in a staging environment before promoting.
Reasoning mode default
K2.5 enables Thinking mode by default. To suppress reasoning output on a
per-request basis, pass thinking_token_budget: 0 as a sampling
parameter. The --reasoning-parser kimi_k2 flag is still required
even when reasoning is suppressed per-request, as it initialises the
parser infrastructure.
Login node usage
On Discoverer+, all computationally or I/O-intensive operations must be submitted as SLURM jobs. This includes Conda environment creation, package installation, model weight downloading, server startup, and benchmarking. Running any of these on the login node is prohibited and will compete for resources shared with all other users.
Conda activation on Discoverer+
The guide uses export PATH=${VIRTUAL_ENV}/bin:${PATH} rather than
conda activate to expose the virtual environment within SLURM
scripts. This is the recommended approach on Discoverer+ and does not
require initialising a Conda shell. Use conda activate only if a
specific package or script explicitly requires it.